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Glossary ASO

What Is ASO (App Store Optimization)?

Definition

ASO (App Store Optimization) is the set of techniques used to make a mobile app more visible in app store search, mainly on Apple's App Store and Google Play, and to turn that visibility into installs. There's no single algorithm behind it: each store indexes and weighs the text fields and visual elements of a listing differently.

A wall vending machine with compartments and identical packages — beside the title ASO
You only choose from what is in the compartments
On this page 6
  1. What is ASO?
  2. Apple App Store vs. Google Play: different algorithms
  3. Ranking factors: the metadata
  4. Conversion factors: icon, screenshots, ratings
  5. Best practices
  6. Common mistakes
In brief

Why ASO actually covers two different algorithms: which field Google Play indexes for keywords that Apple ignores, which hidden field Apple uses instead, and why the icon, screenshots, and ratings don't move the ranking but do decide how many people who see the listing end up installing the app.

A wall vending machine with compartments and identical packages — beside the title ASO
You only choose from what is in the compartments

What is ASO?

ASO (App Store Optimization) applies SEO logic to a store's internal search engine. Instead of optimizing for Google, it optimizes for ranking among the first results when someone types "photo editor" or a competitor's name into the App Store or Google Play. The goal has two parts: rank higher in that search, and get whoever lands on the listing to decide to install.

The most common mistake is treating ASO as a single technique. It's actually two separate exercises sharing one name. The first works the text fields each algorithm evaluates, title, subtitle, keywords, and decides whether the app lands at position three or position fifteen of a search. The second works the listing's visual elements, icon, screenshots, preview video, ratings, and decides what share of the people who see that listing tap "install." Optimizing only the first can drive more listing views without more installs. Optimizing only the second leaves a convincing listing that almost nobody finds.

The App Store and Google Play account for most of the searches that happen inside an app store, and in both, internal search works as a discovery channel independent from paid campaigns and editorial features. That's why ASO gets treated as an acquisition channel in its own right, not an add-on to web SEO, even though the two disciplines share much of their keyword research logic.

Apple App Store vs. Google Play: different algorithms

Field or factorApple App StoreGoogle Play
App titleIndexed for ranking, up to 30 charactersIndexed for ranking, up to 30 characters
Subtitle / short descriptionSubtitle indexed, up to 30 charactersShort description indexed, up to 80 characters
Dedicated keyword fieldYes, up to 100 characters, hidden from usersDoesn't exist
Long descriptionNot indexed for ranking, persuasion onlyIndexed for ranking, up to 4,000 characters
Promotional text / what's newDoesn't affect ranking, per AppleCan matter if it repeats keywords; Google warns against overuse
Official variant testingProduct Page Optimization: icon, screenshots, videoStore listing experiments: icon, feature graphic, screenshots, copy

The difference with the biggest practical impact sits in the long description. A keyword-dense text helps ranking on Google Play and does nothing for ranking on the App Store, where it only serves a persuasive purpose. Copying the same copy strategy across both stores either wastes Apple's keyword field or overloads a description that, on Google, actually counts toward search.

Ranking factors: the metadata

On the App Store, Apple confirms that text relevance for ranking is based on matches with the title, subtitle, keyword field, and primary category. The keyword field is invisible to users, gets filled in through App Store Connect, allows up to 100 comma-separated characters with no spaces, and that's where research into terms that don't fit in the title or subtitle should land. Apple recommends not repeating words already covered by the title, subtitle, or category there, since they add no extra coverage.

Google Play has no separate keyword field. The app name (30 characters), short description (80 characters), and long description (4,000 characters) are the three text fields available, and all three come into play for keyword research. Google explicitly warns against repetitive or irrelevant keyword use in the app name, description, or promotional description, a sign that these fields do influence how the algorithm connects a listing to a search, even though Google doesn't publish the exact weight of each one.

That asymmetry changes how the work should be split between the two stores. An ASO team that only reviews the title and screenshots is optimizing just the visible half of the problem on Android, because it leaves out a long description that Google Play's search actually reads. On iOS, that same team gives up ranking opportunities if it doesn't fully use the 100 characters of the hidden keyword field, a space that never competes with the listing's visual appeal because the user never sees it.

Two zones, and the second starts when the listing appears.

Conversion factors: icon, screenshots, ratings

Once the listing shows up in search, what decides whether that person installs stops being the ranking algorithm and becomes the design of the listing itself. The icon is the first filter: it appears as a thumbnail in the results list before the user opens the full listing, and a confusing or undifferentiated icon gets scrolled past before the app even gets a chance to show itself in full.

Inside the listing, the first two or three screenshots capture most of the attention, since they're the only ones visible without swiping on many devices. The preview video, when there is one, autoplays in some contexts and competes directly with the screenshots for that same initial space. Ratings and review counts act as social proof: a high rating count with a solid average lowers the friction of installing something unfamiliar, and a recent dip in rating usually carries more weight than a high historical average.

Both Apple and Google offer official testing tools for this second block. Apple's Product Page Optimization lets teams launch up to three alternative variants of icon, screenshots, or video against the current version, split traffic between them, and measure each variant's conversion with a statistical confidence level before rolling the change out to everyone. Google Play's Store listing experiments does the equivalent with the icon, feature graphic, screenshots, and copy, including the option to test localized variants across several languages at once. Neither tool touches ranking: both measure only how many people install, not where the listing ranks.

Best practices

  • Treat Apple's keyword field and Google Play's long description as two separate keyword research exercises, not the same copy pasted into both stores.
  • Prioritize the first two or three screenshots: most users see only those without swiping, so that's where the message with the most weight in the install decision belongs.
  • Use Product Page Optimization or Store listing experiments before launching a full listing redesign, instead of changing it blindly and waiting to see what happens to installs.
  • Localize the title, subtitle or short description, and screenshots for each relevant market, rather than translating the same source copy without adapting local search terms.
  • Respond to recent negative reviews reasonably fast: they weigh more heavily on the install decision than a high but old average rating.
  • Track the listing's CTR in search results separately from the post-click install rate, since the two metrics respond to different levers.

Common mistakes

  • Filling Apple's keyword field with words already covered by the title or subtitle, gaining no extra coverage.
  • Reusing the same short description meant for the iOS subtitle on Google Play, ignoring that Android's long description actually counts toward ranking.
  • Changing the icon or screenshots without testing first, then blaming a drop in installs on a ranking problem when it was actually a conversion problem.
  • Stuffing the promotional text or what's new notes with a keyword list, assuming it moves the App Store ranking the same way it does on Google Play.
  • Leaving screenshots or video unlocalized in markets where the source language isn't dominant, losing conversion even when ranking is solid.
Manuel Riveiro Rodriguez CEO & Digital Strategist

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Frequently asked

Are ASO and SEO the same discipline?

No. Both share the logic of researching what people search for and optimizing copy for that search, but ASO works within the App Store's or Google Play's internal search, with its own text fields, character limits, and rules that don't exist in web SEO, like Apple's hidden keyword field.

What's the difference between Apple's keyword field and Google Play's long description?

Apple's keyword field is a hidden field of up to 100 characters used solely for ranking; users never see it. Google Play's long description, up to 4,000 characters, is visible on the listing, serves a persuasive purpose, and also gets indexed for ranking, so on Android it's worth writing with both goals in mind at once.

How long do ASO changes take to show up in the ranking?

Neither store publishes a fixed timeframe. In practice, metadata changes tend to take anywhere from a few days to two or three weeks to settle into a stable ranking, a window worth planning for before reverting a change over weak early results.

Do ratings affect ranking or just conversion?

Both, though in different ways. Apple explicitly lists ratings and reviews among the factors its algorithm weighs alongside text relevance, and on Google Play a high, recent rating also works as a quality signal. At the same time, ratings are among the elements with the most influence on the install decision once the listing has already been seen, so working on them improves ranking and conversion together.

Do iOS and Android need different ASO strategies?

Yes, at least on the metadata side. The available fields aren't the same, the keyword field only exists on Apple, and the long description only counts toward ranking on Google Play. The conversion side, icon, screenshots, video, and ratings, follows the same principles on both stores, even though each offers its own testing tool.

What comes first, ASO or a paid install campaign?

They're separate channels worth measuring separately. A paid install campaign pays per install and reports on itself, while ASO drives installs that come from the store's internal search with no cost per click. Many teams conflate the two because they share the same listing, but improving ASO doesn't replace a paid acquisition strategy, it complements it by lowering the cost per install on organic traffic.

Sources

  1. Apple Developer, "App Store Search": which text fields the App Store's search algorithm indexes for relevance (title, subtitle, keyword field, category), and that promotional text doesn't affect ranking.
  2. Google Play Console Help, "Write your store listing": the character limits for the app name, short description, and long description, and Google's warning against repetitive keyword use in those fields.
  3. Apple Developer, "Product Page Optimization": how official testing of icon, screenshot, and preview video variants works, and that it measures conversion only, not ranking.